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We are relaunching our acclaimed story-driven online game The Secret World (TSW) as Secret World Legends, a shared-world action RPG with revamped combat, updated visuals, and newly designed progression systems and quest flow that is completely free to play.
YES! Join the discussion on our official forums HERE!
Secret World Legends launched on June 26th, with availability on Steam on July 31st.
Post jobs, find pros, and collaborate commission-free in our professional marketplace. The Secret World of Alex Mack was a live-action show which aired on Nickelodeon and told the story of Alex Mack (Larisa Oleynik), a young girl who lives with her parents and older sister in a planned community owned by a chemical plant, where her parents work. She has a bad first day at her new school, and to make matters worse, a truck from the plant crashes and drenches her in a top-secret. To all our fans that we like to call friends, the moment you have all been waiting for is finally here, The Secret World of Alex Mack 20 year reunion!
We go into detail about the many reasons behind the relaunch of the game in our producer's letter to the community, which we hope you get a chance to read HERE!
But in short, we're incredibly proud of the ways in which The Secret World has grown in terms of the depth and extent of its storytelling, and we're ready for more players to be able to experience it in full by removing the hurdles of a pay-upfront structure. It's also an opportune moment to bring this vibrant universe up to date with where we see modern action RPGs are, with some ambitious adjustments to gameplay, progression, structure, and more, which we hope will result in a more satisfying player experience overall.
One major difference is that the game is free to play for everyone. But just as importantly, Secret World Legends has updates befitting a modern-day action RPG. This includes a redesigned combat system to make action feel more natural, more intuitive systems to interact with, enhanced visuals, an improved flow of quests, and improved structure of the early game for new players.
'Free to play' or F2P means that anyone can download and play Secret World Legends without spending any money to purchase the game. All content is available to everyone and does NOT require a subscription or purchase in order to play.
Yes! Everyone can play what we feel is the best shared-world RPG on the market for free!
When Secret World Legends launches, you will be able to download and play the game for free via the Steam client.
All content will be free: current, past, and future!
No. You will be able to earn everything in the game without spending money.
You do NOT need a credit card to play. The game is free for everyone! Aurum and the Patron Benefit system will require a valid form of payment at the time you make the purchase.
Aurum is used to purchase a variety of in-game items and services in Secret World Legends. This includes but is not limited to: additional weapon pages, extra inventory space, additional characters, exclusive vanity items, and much more!
Marks of Favour are an in-game currency that are earned for free through completing daily challenges. Marks of Favour are used for many things including, but not limited to, unlocking weapon pages, extra Sprint speed upgrades, empowerment and fusion, and more.
The exchange allows you to trade Marks of Favour, which are earned for free, with Aurum--and vice-versa.
Each account has access to one character slot. Additional character slots may be purchased in game.
Players that used the original TSW Legacy Transfer service on or before September 4th, 2017 will have three total character slots. The Legacy Transfer service no longer grants additional character slots. Read here for details.
Secret World Legends is fully localized in English, German, and French.
Secret World Legends launches on Steam on Monday, July 31 2017.
When Secret World Legends launches on Steam on July 31st, you will be able to download the Steam version of the client (game) and start playing from there!
Please be aware that the Steam version of the client is separate from the Funcom client and are downloaded separately.
Yes! Both versions of the game connect to the same servers, so you can still play with your friends even if you're on Steam and they are not.
Yes! If you play Secret World Legends on Steam, you use the Steam Wallet for any purchase you want to make. Please note that all purchases made through the Steam version must use your Steam Wallet.
We plan to allow Secret World Legends to be played in any region that Steam may be used. Mac os x for vmware workstation 7.
You don’t need to do anything special. Download the game on Steam, launch it, and click Play Now when you are in the client!
Steam doesn't know what your SWL account is until you link them! If you start SWL on Steam before you link your accounts, you are taken to a blank character selection screen, as if starting fresh. DON'T PANIC! You haven't lost anything and you haven't been shut out of anything.
You can still log out and go back to your account page and link your account. Because you logged in on Steam before you linked accounts, you will be asked if you want to delete or overwrite your Steam account progress. This is fine, since all you're doing is replacing what Steam tried to make for you with your actual account.
If you created a new SWL account, then you do not need to play on Steam.
If you are playing on a SWL account that was copied from a The Secret World (TSW) account that was purchased on Steam, you will be required to play the game from Steam. If you wish to play with the Funcom client instead of the Steam client, you can convert your SWL Steam account to a Funcom account on the account page.
Please be advised that this process cannot be reverted, and once you have made the account a Funcom account it cannot be linked to a Steam account in the future.
You don’t need to do anything special. Download the game on Steam, launch it, and click Play Now when you are in the client! If you wish to use the TSW Legacy Transfer, you can find the instructions here.
Your account has already been linked to your Steam account. You will be automatically logged into the account when you launch the game via Steam. If you do not want to play on Steam, you may convert your SWL Steam account to a Funcom Account. Go to the account page, sign in, and click the 'Convert to Funcom Account' link.
Please be advised that this process cannot be reverted, and once you have made the account a Funcom account it cannot be linked to a Steam account in the future.
If you have already played Secret World Legends but did not own TSW on Steam, you have the option to play via Steam. Please be aware that this process cannot be undone and you will ONLY be able to play from Steam once you have converted your account. To convert to a Steam Account log into the account page and click the 'Convert to Steam Account' link.
If your TSW account was in good standing, then we have made a Secret World Legends account for you already. If you have forgotten the username or password, you can reset these at the account page.
You can convert this account to a Steam Account. Please be aware that this process cannot be undone and you will ONLY be able to play from Steam once you have converted your account. To convert to a Steam Account log into the account page and click the 'Convert to Steam Account' link.
If you wish to use the TSW Legacy Transfer, you can find the instructions here.
If you had more than one SWL account associated to a Steam account, we have unlinked all of your accounts. If you want to play one of them on Steam, you can convert your account to a Steam Account. Please be aware that this process cannot be undone and you will ONLY be able to play from Steam once you have converted your account. To convert to a Steam Account log into the account page and click the 'Convert to Steam Account' link.
Also be aware that only ONE SWL account can be linked to a Steam Account.
The Patron Rewards Program is a loyalty program that rewards players with extra features, additional convenience, and in-game bonuses. It is not required in order to play Secret World Legends.
You can purchase access to the Patron Rewards Program in game. Look for the above icon in the top left of your screen and click it. That will open a window that lists Patron Benefits and allows you to purchase Patron time. Once purchased, you will be granted access to the Patron Rewards Program for 30 days.
All benefits associated with the program are active while you are a Patron. When your time expires, you will lose access to those bonuses.
We go into detail about the many reasons behind the relaunch of the game in our producer's letter to the community, which we hope you get a chance to read HERE!
But in short, we're incredibly proud of the ways in which The Secret World has grown in terms of the depth and extent of its storytelling, and we're ready for more players to be able to experience it in full by removing the hurdles of a pay-upfront structure. It's also an opportune moment to bring this vibrant universe up to date with where we see modern action RPGs are, with some ambitious adjustments to gameplay, progression, structure, and more, which we hope will result in a more satisfying player experience overall.
One major difference is that the game is free to play for everyone. But just as importantly, Secret World Legends has updates befitting a modern-day action RPG. This includes a redesigned combat system to make action feel more natural, more intuitive systems to interact with, enhanced visuals, an improved flow of quests, and improved structure of the early game for new players.
Secret World Legends will relaunch with the original eight adventure playfields, scenarios, and dungeons available immediately. In the time following the relaunch, we will release Tokyo, Nightmare Dungeons, Raids, and the rest of the content that is currently live in The Secret World.
We have plans to create all-new story-driven content for Secret World Legends in the future, which we'll be able to discuss in more detail after the relaunch of the game. Documents 5 for mac.
The TSW Legacy Transfer system allows you to link your TSW account with your Secret World Legends account, copying any remaining Membership time as well as most clothing items, pets, sprints, and emotes you had learned on your character. This service will be available until September 4th, 2017.
For more details on how the TSW Legacy Transfer works, please read here: https://secretworldlegends.com/news/legacy-transfers/
When you link your account, you will be able to copy over any remaining membership from TSW to Secret World Legends. In addition, you will be able to copy over some vanity items from the previous game. You can also exchange your Funcom Points for Aurum.
After you have linked your account, your old TSW subscription will roll over into Patron Rewards Program time in Secret World Legends.
Same as above. Link your Secret World Legends account to your old TSW account and you will become a Patron in Secret World Legends forever!
Yes, the TSW servers will still be available to play. You will not be able to launch TSW via Steam though. If you are currently playing on Steam and want to continue after the launch of Secret World Legends, you can do so at: https://register.thesecretworld.com/account
Yes, everyone will begin Secret World Legends with a new character. Secret World Legends makes some major changes to itemization and character progression that aren't compatible with the old game.
They'll continue to live on the old TSW servers, so you'll still be able to log in and play them. You will not be able to play them on the new Secret World Legends server though. It’s a new experience and fresh start for everyone.
Prior to the launch of Secret World Legends, we offered the ability for players to reserve one character name from TSW. This service is no longer available and no character names from TSW are able to be reserved at this time.
In the near future, we will allow you to convert your Funcom Points to Aurum. More details on this will be released soon! Bonus points will remain in TSW and can be used on the old server.
Definitely! Secret World Legends is free and available for everyone to play.
Secret World Of Mack
The Really Secret World of Alex Mack
Notefrom the author: I should mention some backstory elements forthose not extremely familiar with the TV show. This fanfic is basedon the episode 'The Other Side (part 1 2)'where the character Annie Mack accidentally dropsa chemical called GC Divide on her sister Alex. The chemical thensplits Alex into two incarnations - one good, the other, evil. Theevil Alex wreaks havoc on Paradise Valley, leaving Annie and friendRay to clean up the mess. In the cliffhanger of the first episode,the evil Alex traps the good Alex in a construction site, where shealmost gets killed when a building at the site is violentlydemolished using explosives. Later on, the evil twin traps the goodAlex inside some pluming pipes at the Mack household in order tosuffocate her. Another source for this fanfic is the episode 'TheJournal'. In that episode, Alex keeps a journal where shekeeps track on how she uses her super-powers. Alex loses the journaland it almost ends up in the hands of Vince, who works for Ms. Atron(the top baddie of the tv series). And yet another source is theepisode named 'The Creeper', where Alex getsembarrassed in front of the entire class, by a secret admirer. Amongmany, many other episodes from the show. BTW, 'Alex Mack'and 'The Secret World of Alex Mack' are trademarksof Nickelodeon, MTV Networks, and Viacom International Inc.
Chapter I: The Journal's Secret
Anniesits down to read the journal that Alex is writing concerning hereveryday experiences with her GC-161 powers. They had previouslyagreed that Alex would write it independently from her regular diary.The GC-161 journal was supposed to be strictly about science. Nothingmore. One recent post in the diary had to do with Alex's 'unique'experience with the GC- Divide chemical compound that was stillundergoing testing in the plant. This compound had previously shownthe ability to split a small amount of GC-161 into two equal parts.
Thechemical was introduced into the Mack household by Alex's dad whoalong with Annie was conducting research experiments in the garagelab.
Alexherself was exposed to the chemical thanks to Annie, who accidentallyspilled some amount of the compound on her while she was in hermorphed translucent form.
Immediatelyon contact, the said chemical divided Alex into two incarnations -one good, the other, evil. That strange reaction to the compoundwasn't understood for what it was at first, but Annie later concludedthat the chemical probably caused a division in Alex's psyche whereher good side was literally separated from her darker side.
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Theevil twin of Alex was the personification of malice. She had nomorals or compassion. Things got so bad that the clone even tried tokill the original Alex more than once. And while the real Alex wasthought to be done for dead, the fake one was causing havoc allover town. Fortunately in the end, Alex and her evil twin did managedto merge themselves back again, and all life returned to normal afterthat.
Readingthe GC-161 journal, Annie discovers that Alex actually does rememberwhat her evil twin did now that they had become one all over again.The experiences of the evil Alex were now the experiences of theoriginal Alex. The problem was that Alex didn't even mention in thejournal anything in much detail about what she remembered.
Anniefelt compelled to ask Alex about what her double did and how did shemake use of her GC-161 powers while she was on a rampage around theneighbourhood and at home. So she placed the journal aside and makesher way downstairs where Alex sat eating breakfast.
'Alex.can I talk with you for a minute?'
'Sure!'Alex replied as she put aside her bowl of cereal.
Anniehad a look around to make sure her parents weren't near by. Then shesat down closer to her sister.
'Alex,do you remember what you wrote on the journal about the littleincident we had with the GC Divide compound?'
Alexeyes widened comically and she placed her hands over her face as sheheard what her sister had said.
'Aww!How could I forget!'
The OpenMP Examples document has been updated to include the new features found in the OpenMP 5.0 Specification. The latest source codes for the examples are also available on GitHub. Tim.lewis 2020-05-14T09:36:29+00:00. On a mac, the command gcc is a symlink to Clang. So by calling gcc -fopenmp -o yourprogram yourprogram.c you are in fact using Clang, which until now has not had built-in support for OpenMP. The newer versions of Clang do have support for OpenMP according to this post (where you can also find instructions on how to set it up). On the other hand, if you still want to use gcc I can guide you. For those impatient, skip to how to enable OpenMP in packages. OpenMP support in Xcode. Apple has explicitly disabled OpenMP support in compilers that they ship in Xcode: $ clang -c omp.c -fopenmp clang: error: unsupported option '-fopenmp'.
'WellAlex, you said in the journal that you actually remember what yourdouble did all the time she was separated from you. Why didn't youwrite what she did on the journal?'
Alexwas looking at her through the fingers of her hands in silence.
'Alex?c'mon!' Annie pulled one of Alex's hands away from her face.
'It'simportant that you write what she did! I know that she was using herpowers. I just want to know how she made use of them.'
Alexspoke hesitantly.
'T-thereis nothing to know Annie. She didn't do anything that you haven'tseen me do before.'
Anniewas looking at her seriously. That made Alex even more nervous.
'SomehowI doubt that!' Annie said with an even more serious tone.
Alexgot up from the table and took her bowl towards the sink.
'Wellthat's too bad, Annie. Because it happens to be the truth.'
Anniealso got up and she followed Alex to the sink where she was presentlywashing the bowl using her special powers.
'Well,I don't remember having seen you use your powers to.. kill people!'
'What?'Alex suddenly lost control of the bowl and it crashed into the sink.She was obviously upset.
'Iguess that I touched a nerve.' Annie spoke softly as she walkedover to look at the broken pieces of the cereal bowl now dispersed onthe sink.
'Ididn't, I mean 'she' didn't kill anybody!'
'RememberRay? The double used her powers against him aggressively. Meincluded!'
'Shedidn't wanted to kill Ray or you!'
'Itdidn't look that way to us! And besides, she was determined inkilling you! Remember?'
'What'sthe point of this argument? She is gone now! Forever!' Alex wasyelling aloud now.
Anniecame closer to her and grabbed her arms fiercely.
'letgo of me, Annie!'
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'Quiet!Listen to me Alex. I know you. I know that you're hiding somethingfrom me. That double was capable of anything! And she was out formost of the day doing terrible things to people. Ray has told me whatshe did to Robyn and also that she was causing trouble at school. Butmost of her time was spent on the streets. I want to know what shedid during all that time she was on the loose.'
Alex'sface was glowing now. That usually meant that her emotions were outof control. Annie took that as a signal that she was on the righttrack. Alex was hiding something.
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'Lookat you. I can read you like a book! Why are you hiding things from meAlex?. Alex?'
Alexhad morphed into a puddle and Annie suddenly realised that she was nolonger holding her sister's arms with her hands.
'Alex!Come back here!' Annie screamed at her sister.
ButAlex was already out of the house.
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Nextchapter: A bond is rekindled! TheNext Chapter is currently up!